Un-stretching an imported texture..?
Hello... I've another newb question ~_~
Let's say you import a stone texture for a fireplace, and when you apply it, the texture is stretched out of proportion - how/where do you modify it to your liking? I hope that makes sense... I'm not good at explaining. |
If you are talking about applying the texture to a poly surface you will need to map the uv's in order for the texture to be applied as you would like it.
you can find a tutorial on uv mapping here :http://www.simplymaya.com/movie_page...html?tut_id=21 hope this helps goodluck :) |
That's a very good tutorial. :)
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