Image Plane size question
Hey guys I've got a question about 2D image planes in maya. I have 3 images (one for each orthographic view) and I want to base parts of my model on these. However when I try to import images, they are not all on the same scale. For example, if I make a shape that fits perfectly with the image on the top view, it will be tiny compared to the side view, etc. All I need to do is make sure the images are all the same scale. Thank you for your help.
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you need to make sure your images are all the same scale first. At least, it makes it easier.
Then, if your image is, for example a 300x500 pixel image or something, you can make a plane that is 3x5 and it'll fit the image's resolution when you map it to the plane as a texture. |
Thanks that worked great! also it was helpful to turn on partial transparency to the image textures.
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