09 Camaro
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Decided to start an 09 Camaro along with Mayaniac. Hopefully we will both learn from this process.
Started with the hood which i fleshed out in polys and its still in its poly form. I consider the hood to be completed as there are no more components for it, just needs smoothing for the final version. |
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From the hood i went to the bumper and again fleshed it out in polys.
I stopped at this point to really plan out how i wanted the mesh to go as it would define my mesh going into the 1/4 panel and i didnt want to have any problems with the sharp lines and holes for the lights/grill or foglights. |
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After i planned out the mesh a little more clearly i finished the bumper and moved on to the front quarter panel.
The bumper still needs the grill/lights/foglights to be completed but i will add those after i flesh out more of the car. |
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i finished the 1/4 panel with no problems but the door took a while. Ill try and remember to put up a wire of everything soon.
The door actually has depth and door handle and such incase i want to make it open for any reason. So if i feel like modeling the interior its one less step(plus i think it makes it look better when modeling) Ive taken a day or so to plan out the rear 1/4 panel but while i do i will start the sideskirt. I think the sideskirt and rear 1/4 panel to the beams over the window and around the windshield are all one piece if im looking at it right so it i might have more Work in Progress pics as im working on them. |
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thats a pretty bad image. heres another a little darker.
The colors are just a quick way for me to see what layer everything is on and where pieces seperate. |
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I decided to smooth it and put on a simple shader(i plan on texturing this a little more fully than past projects).
This was only a test and it now back in low poly form. What do you think? |
Argh, theres that horrible Gold again ;)
Your modeling is looking very good so far. You have allot more experience than me, but i guess i can make the most of that. I like the fact that you got your Fog light holes in early... though good luck getting the crease to run through them ;) I opted to model them in later, as to maintain they're integrity, and to also keep a realistic crease. I look forward to seeing how you go about solving this. Anyway, like you were saying in my thread... the rear end is going to be a Royal pain in the a$$ I'm actually looking forward to trying to figure it out... i hate it when it's just a simple Procedure all the way through the model... is nice to be challenged... so when you do figure it out... your better off. Anyway, really nice start. I look forward to seeing this progress. I'm not going to be Updating for a couple of day, simple because i wont have anything to show. I have a really busy Weekend ahead of me :mg: But i should have something (hopefully) by Sunday or Monday. Have fun :beer: |
Its hard to see because of the lighting and angle but there is a crease in the fog light :), careful planning when i was lying out the mesh made it pretty easy.
I was trying to go with a Burnt Orange instead of a Gold but i guess i failed.... |
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Did some work on the side skirt which goes into the rear 1/4 panel.
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a bit more done. still trying to get that air intake to blend better with the mesh.
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and i think ive finally got it under control but i have a feeling i may have to revisit this part of the car for further tweaking on that air intake.
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finished the rear 1/4 panel and started on the roof. Coming along nicely. Most of the problematic areas are done so its just finishing up the rest of the body.
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Finished the roof. Its all coming together nicely.
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rear bumper and trunk and on to working on the grill, lights and windows in that order.
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Finished the grill, and just finished the lights and windows but i dont have a shot of that yet.
I think i may do a smoothed test render with some simple lighting but im not sure about the best way to use lighting as ive never really used it any help would be great. |
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