Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Dynamics & Special Effects (https://simplymaya.com/forum/forumdisplay.php?f=33)
-   -   I get a problem with particle collision. (https://simplymaya.com/forum/showthread.php?t=5057)

flyman 08-04-2003 05:21 AM

I get a problem with particle collision.
 
I get a problem of particle collision.

I created a emitter(emitter type=direction,direction y=1)and the particle named "hubble-bubble"(the particle render type is sphere), and 2 nurbs planes.
the animation start,the sphere is rise,collise with plane1 and plane2(already set the collision with that 2 planes).

i want the "hubble-bubble" collise with plane1 then rebound,collose with plane2 then disappear int the same time.

can the particle has 2 type of collision in the same time?
:confused:
please give me directions.

ragecgi 08-04-2003 02:49 PM

Yes, and No:)

Your best bet for this situation would be to keyframe either the LifespanPP, and/or the OpacityPP of the sphere particles since you know exactly when they will be colliding with the second plane.

Do a search in the Maya doc's for those 2 attributes, and it should tell you how to apply them:)

Good luck, and post a playblast if you can to show us better what you mean:)


All times are GMT. The time now is 11:18 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018