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-   -   another head (https://simplymaya.com/forum/showthread.php?t=19096)

littlelostalien 15-11-2005 05:58 PM

another head
 
Modelling heads seem to be quite popular in the W.I.P. at the moment :)

I've been working on one myself for the last few days. The aim was to learn how to make normal maps in maya... so I go ahead and make a low poly head and a high poly version, uv map them, and bake a normal map for the low poly head.... and then I discover that the PLE watermark is on the normal map - so I've got a head with the watermark embossed on it :headbang: I was not impressed.

Anyway, I decided to texture the high poly head as if it was a game-res head, so 512x512 texture map. Still lots of work to do on the hair, but I thought I'd show my progress so far...

http://www.randomstuff.org.uk/~laura.../head_wip5.jpg

This is the wireframe of the head before smoothing.

http://www.randomstuff.org.uk/~laura..._wireframe.jpg

DJbLAZER 15-11-2005 06:57 PM

pretty good, but I think the eyes are too big and too far apart.

blomkaal 15-11-2005 08:07 PM

You could also bring the jaw down a bit below the ear in the side view...


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