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Ineedhelp 14-11-2005 10:13 PM

Texture Help
 
Can someone post what all the textures in maya look like. Their physical Properties (ex: Shiny, reflective, etc...). A link will do just fine. If it's not too much trouble, pictures of the textures in action would help me out even more.


Thanks for your time.

MattTheMan 15-11-2005 01:10 AM

Lambert - Basic, no reflection, good for nonreflective items
Blinn - Metal, with reflection
Phong - Plastics, w/ reflection
Phong E - Microfaceted items and some metals, like chrome, reflective
Aniastropic - Good for bubbles and water like effects
Layered Shader - Different layers of shaders, using the shaders listed here
Ramp - Cartoon effect


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