how to create a flag using cloth?
how? i tried many ways but couldnt succeed.
thanks:bandit: |
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in maya a cloth is subject to gravity´s rule. when starting animation the cloth drops down in (-Y). therefor you have to pin the cloth to something static with something like a nail. you will use locators to hold your garment in the end. place your locators exactly onto the vertices by pressing the V-key. use every 3rd or 4th or whatever vertex.
1) create a garment. 2) use the vertices from your garment geometry (as a nail) and constrain them to locators. -> select a vertex - shiftselect the locator - go Constraints > Transform. do so for all of your locators. now you have your basic setup. play with the settings in the attribute editor for your garment. kind regards |
Thanx buddy,
;) |
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