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BadG3r 14-03-2008 10:06 PM

Head modeling
 
1 Attachment(s)
Hey guys, right in getting some animation stuff right I dont how it happened but Im now modeling a head. (I should damn myself, I should be doing the challenge,, ...)

Since this is my first it would be nice fo some advice , feedback or general thoughts.

Ok here the pics so thx for the crits in advance.

BadG3r 14-03-2008 10:10 PM

so the rest of the pics


http://i64.photobucket.com/albums/h1...rsch/front.jpg


http://i64.photobucket.com/albums/h1...calli_side.jpg


http://i64.photobucket.com/albums/h1...arsch/side.jpg


http://i64.photobucket.com/albums/h1...rsch/persp.jpg


http://i64.photobucket.com/albums/h1.../wireframe.jpg

DJbLAZER 14-03-2008 10:19 PM

Since it's your first head here's some tips:

Don't stare yourself blind on the side and front view. Actually the model should'nt match up exactly with the refs, because the photos are a bit distorted by the perspective from the camera.

Get more photos of heads in different angles.

About your head:

Neck is to wide.
Nose is to wide.
Skull has wrong shape.

starjsjswars 14-03-2008 11:45 PM

IMO you have to much geometry, ive make misstakes like this when i just started modeling heads, i found out that the best way is just to restart, at least for me, i pretty much came up with my own way for starting out heads and stuff, i shape out the nose, mouth, chin, and the rest of the head (but not the ears) and then i just model the eyes and then the mouth, along with the nose at the same time.

Other then that its not to bad for the first model of a head.


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