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-   -   Mental Ray for Maya 1.5 - OUT NOW (https://simplymaya.com/forum/showthread.php?t=2748)

Kevin 17-12-2002 04:38 PM

Mental Ray for Maya 1.5 - OUT NOW
 
Just to let you know Alias have announced today that the final version of Mental Ray for Maya 1.5 software (Window, Irix and Linux) is now available for download to licensed Maya 4.5 customers. If you have public Beta you will need to uninstall as this license will expire, and download the commercial mental ray for Maya 1.5 plug-in.

Click Here For More Info

undseth 17-12-2002 04:44 PM

YAY! I pray it has a render region feature with FG and GI!

kal 17-12-2002 05:55 PM

I hear ya undseth - I was gutted when I realised they still hadnt implemented it in 1.5. Fingers crossed for v 2.0 :)

undseth 17-12-2002 07:09 PM

I can now confirm that the render region feature is now possible with this final version of 1.5 for maya.

If not for rendering pics by making a "patch work", then at least for getting a clue as to how parts of the scene will look in a final render.

:D

kal 17-12-2002 11:16 PM

just to clarify were both talking about the same thing, are you reffering to XSI's render region (ie IPR) or just dragging a box round part of the screen and rendereing it out as norm?

undseth 17-12-2002 11:38 PM

InteractivePhotorealisticRender (IPR) is not the same as "render region" as far as I know. :)

So we are thinking of two different things, as the newly released mental ray does not support the IPR feature.



"Render Region/Resolution Settings - mental ray renders now respect the Render Region or Test Resolution settings in Maya's Render View."

Quoting from mental ray manual, about things that was fixed.

3djoe 18-12-2002 12:16 AM

Just got this from the MentlRay 1.5 docs

Using mental ray® for Maya® version 1.5 User Notes
Unsupported features

mental ray for Maya does not support the following Maya rendering features:

all postprocessing effects: Paint Effects, shader/light glow, optical effects, 2d motion blur, and fur rendering.
software rendering of particle systems
direct rendering of Maya subdivision surfaces
Interactive Photorealistic Rendering (IPR)
Field Rendering
Pre/Post Render MEL scripts
Fluid Effects

kbrown 18-12-2002 12:19 AM

Looks like an evil todo list for aw ;)

undseth 18-12-2002 12:33 AM

A new thing; is that you can make your own special mental ray shaders. If you got the know-how.

kal 18-12-2002 08:53 AM

Quote:

Originally posted by undseth
InteractivePhotorealisticRender (IPR) is not the same as "render region" as far as I know. :)

So we are thinking of two different things, as the newly released mental ray does not support the IPR feature.

In XSI, its equivalent to IPR is called Render Region - thats why i was asking :)

worldofmaya 18-12-2002 11:09 AM

1 Attachment(s)
Render Region was possible in 1.5 Beta too... the shader construction is now by far better than in beta -)
What i really like is the impressive fast speed with displacement!!! Transluceny is now by far better implemented...
-klaus

Cyrius 18-12-2002 12:22 PM

When the mac version will be released ??????????? I CAN T WAIT !!:mad: :mad:

wchamlet 21-12-2002 10:07 PM

The Mac beta version is now up:

http://www.aliaswavefront.com/en/pro...entalray.shtml

I've already noticed there are a lot of things that are not accepted in Mental Ray. A had to change all my .ps textures to .jpg just so Mental Ray would render. All in all though, I can't wait to get further into Mental Ray. It's only a 13 MB download, so you should be able to use it soon enough.

Long live Maya on the MAC!


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