Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Plastic Transparent shader (https://simplymaya.com/forum/showthread.php?t=17135)

Scraggy_dog 24-06-2005 05:51 PM

Plastic Transparent shader
 
Hi,
I'm trying to create a syringe model in Maya and am struggling trying to recreate the shaders.
To get Plastic type materials, do I use a blinn with the reflectons down or a Phong or what?

The 'Real' problem I'm having is tring to recreate the shader for the transparent body.... I have tried modyfiying a Glass shader, but couldn't get it right, then tried a white blinn with transparency up, but none of them look correct...

I'm just wondering if someone can point me in the right direction here....
Regards Scraggy

Total Rookie 24-06-2005 07:07 PM

Well, there are a lot of free shader out there on the net. Try Google and hit Maya shader materials. Thousands of hundreds of dozens of shaders.

Scraggy_dog 24-06-2005 08:39 PM

Been there, done that, nothing :headbang:

So I would like to know how...

Scraggy

vladimirjp 24-06-2005 09:59 PM

direct link to the closest shader i could find.



its just a clocks glass shader, looks plastic almost.
http://www.highend3d.com/files/search_submit.3d

shader library for maya:



Scraggy_dog 24-06-2005 11:34 PM

Best yet.
 
Hi, Thanks a lot, but to be honest if I can't make the shader I need & do it myself.
Then Highend is the first place I go. (and some obscuer ones too)
If you would like them plz PM me.

your link to the "clock face" didn't work - But I know the one you are talking about, and yes good idea if I can remove the blue it may be a good start - thanks - I'll get it now, skipped over it earlier loking at plastcs, but found no better
then forgot about it - thanks i'll let u know if i can sort it.

:beer: Scraggy

EDIT:- Clock Face no good
Darn, just looked and its not a shader in the sense i mean - its a clock a psd file and model really, very simple set up and gorgeous. but the shader doesnt look right to me, unless you know a way?

Anyway for now, think I may try adding some very tiny specles of white using a node or texture, but more of transparent, but the hard thing for me is th sort o refractions reflecs thy have in 'Dim' light, wish i knew more on making shaders..anyone know whay the start nodes are?
Scraggy


All times are GMT. The time now is 12:26 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018