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ColdWave 11-05-2007 08:57 PM

texture wtf ?
 
1 Attachment(s)
:headbang: :headbang: :headbang: why is it happen like this i've been trying to fix it about 3 hours now :angery: :angery: i select the object i make it plannar mapping on Y then i make PDS network paint the projection and it happend like this pls help i don't have nervse anymore :angery:

mirek03 12-05-2007 11:27 AM

noramllly one wouldn't do project in the 'defaults folder' but that doesn't help you with your problem.

ColdWave 12-05-2007 01:03 PM

Any one know how to slove this problem ?

publicFunction 12-05-2007 02:02 PM

ColdWave,

Dont go mad m8. Take a pill :D.

OK I wouls suggest undoing your Planer projection. Do an automatic projection and then use the UV Editor to Create a new UV Mapping and move the desired face(s) into the 0-1 space. Or you can do a unitse on it and the faces will get populated into the 0-1 space. Also can you show the shading network you are using :)

It might be that the Projection is not at 1 and 0 coverage and therefore you are only getting part of the image with in a .5 and .25 space, hence the huge empty area. The projection settings will help also.

GL


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