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-   -   image help. (https://simplymaya.com/forum/showthread.php?t=10419)

PrimalSniper 14-02-2004 07:57 PM

image help.
 
how do I use an image after I have imported it? its a gif. I kno gif may not be the best for maya but i needed it to be transparent. let me kno what i should do.

howardporter 14-02-2004 08:02 PM

your best bet for a transparency is to use a tiff with an alpha channel.

assign a shader- in the color channel choose file and select the desired image.

PrimalSniper 15-02-2004 05:18 AM

where do I go to assign a shader? im using Maya 4.5 and im new at this. only been using it for like 1 week.

howardporter 15-02-2004 06:35 AM

1 Attachment(s)
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PrimalSniper 16-02-2004 02:31 AM

thank you

howardporter 16-02-2004 02:59 AM

no problemo!

how are you fairing? any screenshots we can see?

PrimalSniper 16-02-2004 07:10 PM

1 Attachment(s)
Onces I am in Lambert, I right-click Color and it takes me to "Create Render Node". I can see some textures and stuff, but I dont see my picture? Is there a library in Maya where imported stuff gets stored?

howardporter 16-02-2004 07:25 PM

in the color channel click on the checkerboard box- a window will popup choose "file" your shader window will open- next to the blank box that says "filename" there is a folder icon. click that and browse for your image file...

if you are applying it to that geometry you will first have to uv map it

NitroLiq 16-02-2004 07:58 PM

Hit F1 and read up on the Hypershade. That's where you create all your shaders.

maya4todd 17-02-2004 04:43 PM

Hey Howard,
I don't know if you tried this, but when I turned off all the fancy graphic interface stuff for XP and set it to the W2K look my computer is now almost twice as fast.

I thought I'd throw that in there after seeing your screenshot, even though it's unrelated.


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