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-   -   modeling a keyboard (https://simplymaya.com/forum/showthread.php?t=30398)

tmujuru 13-07-2008 02:41 PM

modeling a keyboard
 
i want to model akeyboard. isn't they any kind of template which will make it easy for me to model the keyboard or i have to do it from scratch.it looks tedious doing all the keys and labelling them

Gen 13-07-2008 03:01 PM

You're asking if theres a template that will make modelling a keyboard easy? Yeah, I've never heard of such a thing, if you can't google up a freebie model or something, I guess you're going to have to *gasp* model it scratch :p

tmujuru 13-07-2008 05:06 PM

1 Attachment(s)
i think i realised i was being lazy, i have managed to model the rough sketch, i have attached it u can comment it 4 me. now my big Qn is how can i get to label my kepads.:headbang:

bendingiscool 13-07-2008 06:27 PM

take a piccy of a keyboard and planar texture where the keys are going to be, should be able to project the textre on to your model fairly simply.

Chris

tmujuru 13-07-2008 06:34 PM

can i do that in maya or i have to use photoshop

tmujuru 13-07-2008 07:46 PM

can i do that with maya or i need photoshop?

BennyK 13-07-2008 08:07 PM

You can do most of it in Maya but you'll have to use SOME drawing program (for a keyboard, I think even paint will work) to draw the texture.
If you're going to model more then just a keyboard than you should get Photoshop if you don't have it by now.
Plus, I'd suggest you get a texturing tutorial.
Benny

Chirone 14-07-2008 11:49 AM

i agree with Benny

texture mapping will save your life
you can make textures in Maya, but like everyone says you should paint a texture (the are just images like jpg, tiff, etc), esp if you dont want to model the letters on the keyboard (afaik Maya doesnt come with a text->pokygon thing like swift3D)

you dont particularly need photoshop, it just so happens that photoshop is the artist's choice over Corel Paintshop Pro, and MS Paint
heck, you could learn the image format and write a program in java or C# to draw you a picture (of course you gotta be pretty damn good at picturing things without knowing what youre doing)

BennyK 14-07-2008 03:44 PM

Quote:

Originally posted by Chirone

heck, you could learn the image format and write a program in java or C# to draw you a picture (of course you gotta be pretty damn good at picturing things without knowing what youre doing)

Lol, you're a programmer Chirone?
Actually, It doesn't have anything to do with C# or Java... It can be any programming language that can deal with images, which is just about any programming language (with the right refs).
I think building such a program won't even be that hard, If you use the UV snapshot ;) .
Benny

Chirone 14-07-2008 03:55 PM

Quote:

Originally posted by BennyK
Lol, you're a programmer Chirone?
Actually, It doesn't have anything to do with C# or Java... It can be any programming language that can deal with images, which is just about any programming language (with the right refs).
I think building such a program won't even be that hard, If you use the UV snapshot ;) .
Benny

aye, i was just using those as examples.
i imagine it would be a painful process though, if you dont have a painting suite then its probably less painful to stick with MS Paint

tmujuru 14-07-2008 04:08 PM

I have MS paint and i am stuck. i have opened my Paint to edit my keybaord in Paint but then i don't know how to draw & Label my keyboard:confused: :confused:

BennyK 14-07-2008 04:19 PM

what you need to do is to create UVs for your keyboard, edit them, get a UV snapshot, take it into Paint, Label the buttons,delete the borders and apply the image as a texture.
As I said - get a texturing tutorial...(check Maya's help or buy one here)
Benny

Chirone 14-07-2008 04:22 PM

there's a free video texture tutorial on simply maya that covers the basic of UV snapshots

but if you dont want to download then look in the Maya tutorial help files like BennyK suggested


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