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-   -   HUGE rendering problem - batch render different than single frame (https://simplymaya.com/forum/showthread.php?t=33608)

ctbram 25-10-2011 06:20 PM

got it. thanks

kayveedeeoh 31-10-2011 11:00 AM

Quote:

Originally Posted by NextDesign (Post 327718)
Hi kayveedeeoh, could you send me a test file? I'll take a look into it. Is the normal batch not working?

I had problems batching out instanced geometry, but I found a script to convert that to actual baked geometry. so for me its problem solved... I can batch again.

Trinitas 31-12-2011 12:11 AM

Even though this thread's been dormant for a couple of months, I just had to register on the forums and give a HUGE shout out of profound thanks to John for his work on this script. It saved my life.

Edit: Autodesk should pay you royalties.

NextDesign 31-12-2011 01:40 AM

Quote:

Originally Posted by Trinitas (Post 331145)
Even though this thread's been dormant for a couple of months, I just had to register on the forums and give a HUGE shout out of profound thanks to John for his work on this script. It saved my life.

Edit: Autodesk should pay you royalties.

Wow, thank you Trinitas! This made my day; I'm truly glad it helped you out. Thanks again for taking the time to let me know, I really appreciate it!

Hope all is well,

-John

murambi 26-01-2012 08:17 AM

This is a very helpful script I cant believe I went so long without noticing the thread. I am using it now and it is very helpful. Thanks John

reinterpret 03-02-2012 11:53 AM

i have a strange problem. it went all the time very well. now i dont knw what i changed. i put the correct data in there and it renders only one frame very often. is it maybe because of vue elements in the scene?

NextDesign 03-02-2012 04:40 PM

Quote:

Originally Posted by reinterpret (Post 332749)
i have a strange problem. it went all the time very well. now i dont knw what i changed. i put the correct data in there and it renders only one frame very often. is it maybe because of vue elements in the scene?

I would need more information to debug this. Have you set the start and end frame correctly?

Antonin Ganner 06-02-2012 10:17 PM

Haha, love it! I just had to register to say how awesome this is!
Someone comes here with the problem that batch render doesn't work.. so the response is to make a working one hahaha, we should be paying you to make the software, not Autodesk!

NextDesign 08-02-2012 03:26 AM

Quote:

Originally Posted by Antonin Ganner (Post 332894)
Haha, love it! I just had to register to say how awesome this is!

Thanks mate, I appreciate it. I'm glad you found it useful!

reinterpret 08-02-2012 08:50 PM

hi. thanks a lot.

yes. i had everything correct. if have to be a problem with the vue scene. i deleted it for a quick test and then it again worked out perfect. strange. but also with batch renderer its not working. it renders some frames and then it stops saying that it has made it.

THX1138 08-02-2012 11:31 PM

Here is a link to all kinds of info (and some you might not know about ) concerning render layers . Should help alot of you folks just getting into maya that find working and rendering with layers hard to understand.

This link also address's the problem Lokjutus had with batch rendering.

http://www.3dtutorialzone.com/tutorial?id=88

NextDesign 08-02-2012 11:43 PM

Quote:

Originally Posted by THX1138 (Post 333033)
Here is a link to all kinds of info (and some you might not know about ) concerning render layers . Should help alot of you folks just getting into maya that find working and rendering with layers hard to understand.

This link also address's the problem Lokjutus had with batch rendering.

http://www.3dtutorialzone.com/tutorial?id=88

Hi THX1138, that tutorial is only valid for older versions of Maya (2010 or 2009, can't remember) and down to 7. Parts of the tutorial are wrong as well. Occlusion is NOT supposed to multiply over-top an image. See: http://simplymaya.com/forum/showthread.php?t=37042

We also have a full tutorial here that covers render passes, and basic compositing: http://simplymaya.com/autodesk-maya-...ke/?tut_id=202

bullet1968 09-02-2012 12:08 AM

ND I dont have nuke...can the composite be applied in PS????? I have abilities to work around software toolset differences if they arent too different in the program function.

cheers bullet

THX1138 09-02-2012 01:59 AM

Quote:

Originally Posted by NextDesign
Hi THX1138, that tutorial is only valid for older versions of Maya (2010 or 2009, can't remember) and down to 7. Parts of the tutorial are wrong as well. Occlusion is NOT supposed to multiply over-top an image.

Thanks ND! I only have Maya 6.5. so unless they have redesigned the layers palette completely for maya 2011 and 2012, most all of the info should still work.

About the Occlusion part, I see where your getting at. Why multiply over occlusion, it just doesn't make any sense.

Maybe the occlusion in the layer preset actually needs a blend mode change to make the occlusion work properly. Otherwise he would have just assigned occlusion to that layer minus any blend modes and rendered out the result.

EDIT: Went over the section of that tutorial again and it seems to confirm my suspicions, it's not real Ambient Occlusion, It only imitates it using a blend mode. I made a scene with a similar object and used real mib Ambient Occlusion and it looked alot different.

NextDesign 10-02-2012 04:33 PM

Quote:

Originally Posted by bullet1968 (Post 333036)
ND I dont have nuke...can the composite be applied in PS?????

Of course!

Quote:

Originally Posted by THX1138 (Post 333039)
I made a scene with a similar object and used real mib Ambient Occlusion and it looked alot different.

Of course it does :) The way he's doing it, it doesn't even use an ambient pass. Hence it's not "Ambient Occlusion" :P


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