Dynamics with End-Position?
hello again all together!!!
i have a bunch of letters fall to the ground. but i want them all to fall to a straigt line, so that you can read the text. is it possible to tell the physic-engine where the end-position of each letter should be? |
How about doing the whole thing backwards and then play it back reverse?
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this is one idea that came to my mind, too. but do professionals do it that way?
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Sure. It's the end result that counts. Whatever gets the job done within the required quality requirements and time constraints. In war, love and 3d everything is allowed ;) ... well almost anyway :p
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