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-   -   MattTheMan vs Joopson (https://simplymaya.com/forum/showthread.php?t=19308)

MattTheMan 01-12-2005 08:38 PM

MattTheMan vs Joopson
 
Game model. For deatails see the challenge suggestions. Starts this friday, which is tomorow.

Joopson 01-12-2005 08:39 PM

ok, i will go against you:hug:

MattTheMan 01-12-2005 08:54 PM

ok! Starting tomorrow then! Good luck and on this one I will try

Joopson 01-12-2005 09:26 PM

lol, ok


can we make up the character?

MattTheMan 02-12-2005 09:11 PM

Sure! Im making a centaur dude. Not from KURTS tutorial, i dont have any money invested into theese tutorials. Anyway, hes gona bee pretty ool, I have about 6 sketches that I did last night and I am going to be exploring normal mapping.

Oh btw, do you think it would be fair if I used some 3ds max for some modeling or UVing, or do you think I should stick entirely to Maya and Photoshop for textures.

Joopson 02-12-2005 09:24 PM

i think it should be in just photoshop and Maya..... doesnt 3Ds max have a auto UV thing?:confused:


can you post your drawings?

im thinking of doing a...............Android? maybe, not sure yet though:confused: or maybe part human part robot!

Joopson 02-12-2005 09:36 PM

oh, you know i have PLE, so i cant normal map, so ill try displacement, ok?

MattTheMan 02-12-2005 09:43 PM

No you cant do displacement. That adds polygons. YOu can only do bump. Displacement changes the actual model to whatever, but bump only shifts the texture.

Joopson 02-12-2005 09:48 PM

oh, ok:hug:

MattTheMan 02-12-2005 09:50 PM

srry man. Anyway, I just started on my head. But you stil havent answered:

Can I export to 3ds Max or not... just for a bit of UVing.

Joopson 02-12-2005 09:50 PM

i think it should be in just photoshop and Maya... no 3dsmax please

Joopson 02-12-2005 09:54 PM

1 Attachment(s)
my sketch!

Joopson 02-12-2005 09:59 PM

1 Attachment(s)
started the head, low and high poly, im gonna adust the high poly and reduce it alot!

MattTheMan 02-12-2005 10:22 PM

1 Attachment(s)
Mmm... I see. I would post a sketch of mine, and I will. Also, I will post a first WIP of my head. My mesh is erally secrewed up around the head, and when I smooth it comes out like crap. Anyway, I decided that I will just be using a bump map. Here is the head

Needs a heck of a lot more work.

MattTheMan 02-12-2005 11:29 PM

1 Attachment(s)
BTW Here is my concept sketch for the upper body. I will use a horse's body for the legs


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