Object are Black while modeling.
Hi,
I am new to maya and I've been trying to modelize a robot. It was going pretty well until some part of my robot were now black. To clarify, all the new parts of my robot that I now create are black, with no lighting at all. It makes it kind of hard to work on them... Thank you for your help, Hugo |
select the black bits and go to normals -> reverse normals
your normals are the wrong way round ;) |
Thank you a lot for your quick response !
It works perfectly for my shoulder and part of a tube, but for the tube istelf it say "// Error: line 0: Current selection doesn't match required selection type. // " It's a tube made out of a nurbs primitive circle and a CV curve tool. |
you need to convert the nurbs object to polys
modify -> convert then flip the normals or if you're not ready to do that go to the surfaces menu and select reverse surface. |
hum,
I was able to convert my nurb to a polygon but when I reverse it it stays black... |
I now create are black, with no lighting at all.
It makes it kind of hard to work on them... |
1 Attachment(s)
have you maybe hit 7 to turn off the default lighting? if it looks like this hit 6
|
(which wouldn't explain only parts being black, but thought i'd check!)
|
All times are GMT. The time now is 06:52 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018