Snap all vertex to another obj
Hi Guys,
I am trying to find a way to automatically snap (or move ) all vertexs from one Obj to the other. These two Objs has the same topology, same vertex order, but in different shapes. I know by holding V key maya can automatically calculate the world space distance between the two vertexs and then snap with ease. But I just don't know what's the command behind the scene. I am trying to avoid using blendshape or any deformer. Just to move each every vertex to the coressponding position. Any help will be appreciated. Thank you |
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