Stepping effect in fluid
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Hi,
I've been simulating a dynamic fluid and at low resolutions it looks ok. But when I playback at higher grid resolutions I start to see the stepping effect in the image. The fluid is being emitted and pushed in x by an air field (the fluid has no buoyancy). I've tried increasing the output from the emitter, thinking there were too few voxels, but this didin't work. Any ideas? cheers gubar |
Sorry I am not that great at fluid, its funny how the bottom half is more effected than the top, have you tried reducing the emiter.......dave
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Hi Dave,
I've just recreated the scene and it's ok now, cheers gubar |
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