Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Emitter for Minigun bullets (https://simplymaya.com/forum/showthread.php?t=19213)

zulu 23-11-2005 02:12 PM

Emitter for Minigun bullets
 
HELP!

Hi I'm trying to create a minigun which will be mounted on to a tank. The Minigun will auto target my character.

I have reached a snag. The bullets only ever point and travel in one direction (Z as defined by me) even though the minigun is pointing else where (gum is rotating). How do I get the bullets to face and travel in the direction that the minigun is pointed?

Thanks

darijo203 24-11-2005 07:48 AM

Use particles-->create an emitter and parent it under the mini gun.

You can setup a system where you could use the locator object to move it around in the scene and so aim exactly where you want it!

zulu 24-11-2005 03:33 PM

Thnx
 
thanks

but the bullet only ever points along the z axis.

How do I make the bullet come out the barrel pointing in the right direction.

I've created the bullet and then used an instancer to replace the particles.

Would a SDK work if the bullet object's rotate is linked to the rotate of the minigun?

~Thanks again~

Zulu

kablink 24-11-2005 04:29 PM

maybe you could line the emitter and the gun up first and then parent the emitter to the gun. Or you coud use aim constraint.

:beer:

gster123 25-11-2005 08:44 PM

Could you not instance the bullets to the particles so they point in the direction of where the particles travel?


All times are GMT. The time now is 08:09 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018