multiple bump maps
how can i use 2 and more bump maps on 1 shader?
thx! |
|
ok. this is a an example, when i use my own bump maps created in photoshop.
but when i will use procedural bump maps created in maya? he?;) |
You can save a procedural texture as an image texture. Just select the shader in the hypershade and shift select the mesh. In the hypershade go to edit>convert to file texture. There are a few other ways. If you have Maya 5 or 6 you can right click on the procedural texture node and than do a test render and save the image.
|
All times are GMT. The time now is 12:03 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018