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-   -   Rotation issues (https://simplymaya.com/forum/showthread.php?t=27115)

gubar 02-08-2007 03:00 PM

Rotation issues
 
Hi,

I'm rotating a polygon plane. I have the rotation axis set to world. I'm clicking exactly on either the red, green or blue (xyz) axis handle to rotate the plane.

But, when I watch the channel box, all of the axis are changing. The rotation looks correct in the viewport - but why is it doing this? Surely the rotations should take place independently of each other?

cheers,

gubar.

02-08-2007 03:04 PM

Can you post a pic? :confused:

Weyu 02-08-2007 03:06 PM

That is really weird, it should work correct as long as you dont have a expression going on there.

gubar 02-08-2007 03:29 PM

1 Attachment(s)
Hi,

ok, here are two images. The rotation is set to world. All rotations are at 10. Then, I click on the y rotation handle to select it, rotate, and as you can see all the channels are affected.

If I select the channel in the channel box and drag the value, this doesn't happen. When it highlights it this way, it actually looks as if it is selecting a hanldle that is slightly of the axis of those you can see - does doing it this way defauls to local, or gimbal or something?

thanks,

gubar.

02-08-2007 05:04 PM

Try setting the values to 0 and go to Edit> Freeze Transformations, and see if it works that way. You might want to try a center pivot too.
:beer:

gubar 05-08-2007 05:10 PM

Quote:

Originally posted by Jr.Who
Try setting the values to 0 and go to Edit> Freeze Transformations, and see if it works that way. You might want to try a center pivot too.
:beer:


Hi there,

the object in the example was actually just created brand new, so no transformation or pivot issues there.

Haven't had maya open for a day or two though, I'll look again after the weekend.

thanks,

gubar

marlonjohn 06-08-2007 07:53 AM

Yeah that always happens, just freeze transformation ;)


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