Difficulties
1 Attachment(s)
Hello,
I follow some of the tutorials that are on this site of wich I think I learned a lot. I was trying to practice the new knowledge into a model of a candle wich i would like to let it burn. However I must be doing something wrong during the modeling because a portion of the model transforms a bit strang when converting the polygon model to subdivisions (see the attached images). I'm sure I'm making some kind of a basic mistache but I don't know exactly what. Can someone give me some advice in this ? Thanks in advance. Willy |
part 2
1 Attachment(s)
This is the polygon model :
|
dont know anything about subd's but I'd check to see if all the polygon edges are joined together around the problem area.
|
hmm im too much of a nob to know why not just smooth polys and keep away from sub'd's
|
This indeed looks like detatched edges/vertices.
Try dragging a selection square across a single poly vertice in the problematic area, and examine the channel editor. You shouldn't be surprised if there is 2 or more vertices there, and not just the only one you expect. |
All times are GMT. The time now is 06:18 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018