Problem wit Union neck and head
in the begining of vedio 3, after i convert the head and neck to polygons, and select them to do union they disapear :|. what am i doing wrong.
// Warning: Cannot perform boolean operation for geometrical reasons : Check intersection on crossing Object border. // // Result: polySurface1 polyBoolOp1 / |
Sounds like the too parts of the geometry are:
1) not intersecting completely 2) Normals are not facing the same way on both head and neck. Post a pic up so i can see. |
1 Attachment(s)
wat did u mean by normals are not facing the same way on both head and neck..
and here is the screenshot before and after i press union. |
1 Attachment(s)
this is after i press union
|
so yep, any1?
|
i think kurt is correct when he says that the two parts are not fully intersecting...
i am currently working on the same tutorial and i have encountered the same problem before. if you are only looking at your side view trying going into perspective view to get a view of the intersection at all angles before trying to using the boolean command. goodluck. |
All times are GMT. The time now is 02:13 AM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018