Maya to Zbrush
So I am having some problems importing to Zbrush, I exported my scene as an OBJ file from Maya.
But on my desktop I cant get it to show up at all, on my laptop I can see it in my material list but when I draw it the model is missing part of it's back and part of the legs. I think I am importing it right but I'm not sure if anyone can tell me how to do it so I can figure out if I'm doing it right or not, would be much appreciated. |
How do I import to Zbrush...what do I do after I have exported a OBJ file from maya?
|
is your model all in polygons?
if your model is all in polygons then all you should need to do is export selection as obj, then import obj to zbrush. |
Ahhh there is my problem, i was trying to export it in subd's
Thanks for the help I should have tried it in poly but I didnt even think about it. |
obj files only keep information about polygons
|
All times are GMT. The time now is 09:32 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018