animation/IK problem.......
Hi,
I wan to do a jump animation, but the foot IK still stick on the floor.It look very weird....... How to set the foot Ik to the free key? :( |
Go to the attribute editor- shape node for the IK andle
and turn the sticky key off; that's if you didn't set akey for the IK handle; so you'll have to move it with keyframing. That's all !!!! |
still cannot.......... :(
When i pull up the the charcter(body), the leg won't follow! Help I need it urgent ..... Thanks. |
I would attach a control object to the foot's IK handles. That way you can use it to move the feet. You could use a small sphere or a cube or anything you want. Just hide it before you render. Anway. Move the body and keyframe it. Then move the foot's control object and keyframe it.
What I just described is very basic but there is a little more to it . I suggest that you do a search for "inverse foot" rigs. There are plenty of them out there for free! An inverse foot rig is a good way to control each foot. |
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