Leo Shaders
Im trying to get some better results than this image concerning specular, raytracing and bump. Hopefully, someone will know how to get the result I want and lend a hand.
I really want to show his skin surface has a slimy attribute. I have played with specular and raytracing/reflections. Is this something that mentalray could accomplish better? I also really would like to get a better bump on his skin aswell. Something similar to an amphibian scale pattern but with a faint depth. I have a fractal or a noise bump on it now, but it is not what I am ultimatley looking for. Any ideas?, Anyone? Thanks. http://img522.imageshack.us/img522/1...oscreenet0.jpg http://img469.imageshack.us/img469/8...screen2nw9.jpg |
I would remove the shinny texture on him. Makes him look like michael jackson (plastic). Also try make the bump map with bigger dents than the small little bumps.
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