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-   -   Animation test that got me a job (https://simplymaya.com/forum/showthread.php?t=22936)

tweetytunes 31-08-2006 05:16 PM

Animation test that got me a job
 
He is the small animation video I did that got me my new job.
I know its got flaws in it but I thought it be nice to show peeps here what this employer was looking for

Video Link (33 megs)

:p

enjoy

Lt Jim 31-08-2006 07:01 PM

Not bad at all, sir, not bad at all...and congratulations on getting the job! (yeah, I'm trying to break out of 2D myself! :-) )

The punch was especially nice!

Carry on smartly!

marlonjohn 06-09-2006 11:14 AM

congrats on the job dude, hope you like it...
also the little vid looks great =]
hope i can get a job in the animation industry

tweetytunes 06-09-2006 12:30 PM

my bosses avice is target one section and give that your all.

now I`m a quick modler but I really want to do animation and my boss could see that in my showreel but he wanted to see just my animation skills, thats why he asked me to do this.

if you want to be an animator get a simply rig (yours or some one elses) and just keep making little movement animations.

You know simole things like waving, jumping, running - but make them look as real as possible as thats all your giving them.
I`m quite lucky as I`m doing both modlering and animation, but people are usally only oing one of these jobs.

thx for the kind words and good luck getting a job .

I`m moving down ther 2mo and starting monday - here`s hoping I like the porject now.

marlonjohn 06-09-2006 01:19 PM

hey man, thanks for the great tips... ill keep them in mind =]

Jay 12-09-2006 03:34 PM

Very good.

Its worth noting that this is the sort of thing that Lucasarts look for in an animator. If you go to the careers section of their site, it gives you a run down of what they want to see in a characters animation. They also include a man sawing

Cheers
Jay

Kurt 12-09-2006 04:50 PM

Not bad only crit is try to make your movemts a bit more snappy.. as some of his movments are bit slow... Everything is there just play with the graph editor to give them a bit more snap

Good stuff

Kurt


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