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Some Guy 24-09-2006 10:41 PM

Riggin and Texturing
 
1 Attachment(s)
Been working on this on and off for about a week. It is a pain to paint the skin weights, especially around the legs. Can anyone see problems with it so far. I still have a heap of work to do on the textures.

Some Guy 24-09-2006 10:42 PM

1 Attachment(s)
skeleton

Some Guy 24-09-2006 10:43 PM

1 Attachment(s)
texture

dockode 25-09-2006 02:45 AM

It could just be the angle but she looks a bit cross eyed, almost like her eyes need to relax a bit. Otherwise pretty good.

pixelsoul 25-09-2006 02:50 AM

its looks a bit like the image is stretched up.. also in the front the head looks huge compared to the body

dockode 25-09-2006 03:49 AM

I think the head is proportional. If there is anything I remember from my art classes it's that the body is roughly 6 1/2 to 7 head lengths so he has it pretty close to right.

Some Guy 25-09-2006 07:46 AM

Allo,

the eyes arnet crossed, its just the crappy jpeg from maya. im gonna render a better quality pic after i do some more texture work.

When i stuck the pics into photoshop it said somthing about a pixel aspect ratio being changed so i had to manualy re scale them. that is why they look a bit distorted.

i'm not worrying too much about the model at the moment cause this was practicing texturs and rigging.

colorado 25-09-2006 12:09 PM

component editer
 
did you try the component editer instead of painting on the weights.its easier for me that way.

pixelsoul 25-09-2006 08:23 PM

Yes i have that also when i open in photoshop very annoying.. you can go to Image -> Pixel image ratio -> Square and then ir looks normal again.

Quote:

Originally posted by Some Guy
Allo,

the eyes arnet crossed, its just the crappy jpeg from maya. im gonna render a better quality pic after i do some more texture work.

When i stuck the pics into photoshop it said somthing about a pixel aspect ratio being changed so i had to manualy re scale them. that is why they look a bit distorted.

i'm not worrying too much about the model at the moment cause this was practicing texturs and rigging.


Some Guy 26-09-2006 03:21 AM

thanks

arran 26-09-2006 04:07 AM

looks very good some guy, though the knee is looking a bit bumpy - especially in the bent knee pose - it almost looks like the bone is pushing forward. Did you build her from that makehuman site?

Some Guy 26-09-2006 01:22 PM

Yeah
After i am done with this i am going to try to make one from scratch.

gster123 26-09-2006 03:18 PM

Hey some guy, looks good, would like to see a full rendr of one of the posed postions, as like you said, the first image is a bit squashed up.

Cheers

Some Guy 28-09-2006 08:39 AM

1 Attachment(s)
here are some more. Im gonna really work hard on the textures. So far they only look good at about medium distance.

Some Guy 28-09-2006 08:40 AM

1 Attachment(s)
nother


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