Light ray Question
Is it possible to have a light to come through a window, hit one wall and to reflect to another wall? (Like bounce off one to another) if so could some one shine a light on this subject (no pun intended) I’d be grateful. :D
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3D light doesn't necessarily react the same as in real world. The best way to get the look you want is to probably have multiple lights.
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Mental Ray's Final Gather does this. I'm not sure but at least in some renderers the Global Illumination function does this too.
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Cool thanks,,, thought I had to do it that way.:beer:
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