replacing low rez animation by high res
hi
i m seeking the answer for How to replace low res animated geomaetry by high res textured geometry, Wat i was doing is i animated the low res geometry and textured the highrez model separately now tht i m happy with theanimation and want to replace the the high rez model ....i m stuck. plz any kind soul who can help with this.. sam:) :) |
Not sure what your goals are but one quick way would be to delete the low res skin off your skeleton and re-bind the highress skin. Your working with a character with a skeleton I assume.
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You might remap the keys to the high rez version. Look in the help files for "Map one character to another"
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In ur next animation do this:
1- Put the lo res in a layer 2- Put the hi res in another layer 3- and skin them both to the bones then animate with the lo res and n render time hide the lo and unhide the hi. That easy isn't it!!!! |
you should be able to just bind the new skin to the animated skeleton. You will than need to copy the weighting from the low res to Hi res.
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Thnkxx all of you....
U guys solved my problem... Now i know more thn one technique to do wat i really wanted....thnxxx pals. sam |
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