Debug dilemma
Debugging per particle expressions is pain in the butt when you have lot's of stuff affecting things. I figured if I just could export the data out of few particles in to a text file and import that in a spread sheet program like excel (i use star office). This way I could get a graph out of virtually anything. So I though I could create a shelf button (thanks danny for the idea) labeled "Export debug data". But I ran in to a problem. Take a look at the code and you'll see what I mean.
Code:
global proc oceanDebug() |
Sure you can.
What you need is the "getParticleAttr" command. It's all explained in the MEL Command Reference. -- Mark |
Ah, the missing piece of my puzzle... Thank you very much!
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