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-   -   MU6, output rendered in png alpha supported format (https://simplymaya.com/forum/showthread.php?t=18773)

nowonder 25-10-2005 09:05 AM

how to save output file in png alpha supported format
 
hi,
i could output the rendered scene and save it in PNG format, could i know how to save it in PNG with alpha supported format? like what we could do in 3d studio max?

thank you in advance.

Falott 28-10-2005 08:25 PM

I found no way, but I´m no pro. you could use targa instead and convert it later with photoshop or any other program.

nowonder 29-10-2005 02:16 AM

k, thanks falott
btw, ur girl model look nice , i just check on it.

Phopojijo 29-10-2005 02:34 AM

Tiff does Alphachannel too I believe...

Though I personally use Targa because you can then string them together in Quicktime Pro to make a movie with an alpha channel (that can be imported to after effects).

Thank you Steve Jobs (Jobbs?)

nowonder 29-10-2005 03:54 AM

ya
 
1 Attachment(s)
i made a little bin and save it in targa then using the paint shop pro to convert it into png, wow... nice trick!! :attn: :attn:

Phopojijo 29-10-2005 03:59 AM

You know that only works in Firefox, right?

nowonder 29-10-2005 04:15 AM

i am using opera, and it shows those alpha channel

but IE doesn't seem to support this :( :hug:

Falott 29-10-2005 08:51 AM

yes, IE is quite a heck.


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