export from maya to Zbrush
I want to take my model into Zbrush 2.0 but for some reason, everytime i try to import this .obj, Zbrush just flat out crashes. closes. gone. wtf. someone please help.
all i need to do is make this model into a zbrush editable tool. how am i supposed to be doing this. someone give a step by step! |
so far I know zBrush crashes when you have overlapping UVs on your mesh - BUT! - only when rendering out displacement maps. I´d have a look at www.zbrushcentral.com as this is the place where people can answer this question for sure.
cheers! |
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