Smooth off edges
Hi everyone.
I'm trying to create a hilt for a sword, but after I attached the bottom, top and center, I've gotten some hard edges on the grip. Now, I can remove these manually, but it's very time consuming, and I was hoping, there might be an easier way :D Hope you can help.. Thx a thousand times in advance.. :D IMAGES: Smoothed Polygon_Wireframe Polygon_Hardened_Wire |
I couldent get the images to load up, maybe its my internet connection???
If youve got hard edges (like if you just create a cube, the edges of it) then you might want to have a look into the poly bevel command, its under edit polygons (or mesh depending on the version of maya your on) If you have a look in the help files for bevel than theres lots of help for it to guide you through the settings |
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it's not THAT hard edges :D
imagine a surface which is jagged instead of smooth. That's what I mean by "hard edges"... But thx for the reply.. :D |
try going to, "normals>soften edge"
or in 7 and below... edit polygons>normals>soften/harden... and drag the slider to 100 |
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