importing/compositing maya polys
Hi all
I would like to import some simple polygon objects into photoshop for some experimental 'dynamic' looking 3D effect compositions. Has anyone done this/knows what the process involves? I assume it requires some specific settings in Maya before being passed over to Photoshop. Any help or advice would be much appreciated and make me a very happy banana! Cheers :beer: Steve |
so you want to import an image into photoshop or something else?
-Emo |
Just make sure you render out your geometry with alpha channels and you should be good to go.
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