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-   -   ford gt (https://simplymaya.com/forum/showthread.php?t=17810)

mc-fleury 12-08-2005 09:32 PM

ford gt
 
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this is my first car ever. this is very bad but...
i would like to know how can i create great rim cuz they are very very bad for now.
c&c are welcome.i really need trick to model a great car.
i really need critic

mc-fleury 12-08-2005 09:33 PM

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side

mc-fleury 12-08-2005 09:34 PM

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back

Total Rookie 12-08-2005 09:38 PM

He, looks cool. Take a look at Alias Community Website Tutorials. There must be somethin' there...;)

mhcannon 12-08-2005 09:43 PM

http://67.15.36.49/team/Tutorials/ju...l_part4_01.asp

Nurbs technique... but effective.

mc-fleury 12-08-2005 09:57 PM

thanx but i dont understand the second page when they say cut the curve.how do i cut that curve.after it become harder and i dont understand anything.is there any tut easier.

mc-fleury 13-08-2005 09:42 PM

little update. it begin to look like a real ford gt lol.for now i am proud of that.some thong need to be change, i need to combine my two side and merges all te vertices.

mc-fleury 13-08-2005 09:47 PM

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side

mc-fleury 13-08-2005 09:49 PM

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back

mc-fleury 13-08-2005 09:51 PM

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front

mc-fleury 14-08-2005 03:47 PM

come on i really need some critic

MattTheMan 14-08-2005 03:58 PM

Ok, fine. Your car looks a littly it disproportional an a tiny bit strange. All else is good. The air grille on the side is strange, looks like the car is reproducing by budding, but all else is good.

Cheers, :beer:
, Matt :alien:

penguin.steel 14-08-2005 04:08 PM

Looks good. Your geometry is nice and clean. Looks a little too smooth though. Maybe try adding some ridges/definition around the lights and scoop in the doors. Of course, I've not seen the car in person though so maybe that's the look you're going for. If your still looking for a way to create the rims; try creating the curves in illustrator and then importing them into maya and using bevelplus. You may find it a little easier too create them in Illustrator. Here's a tut for it: http://www.digitaltutors.com/digital...ideo.php?v=588 Also, Cut Curve is located in Edit Curves/Cut Curve Basically, if you grab two curves and apply the tool it will cut them wherever they intersect.
Cheers,
Penguin


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