Imported rigged character can't be moved
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Hey guys, I've recently rigged my first character in Maya 2013. I've skin has been binded but when I import it into another scene and I select it, the move axis are useless and turn grey grey. The rig can move around and effect the character but the mesh as a whole cant be moved.
I'm going for a low-poly geometric look (hence the look) Any help would be awesome, thanks guys! |
try right clicking on the translate attribute and see if you can unlock them. Not sure if this will work, but it looks like they are locked.
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