my new char
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heres a render of the workin progress.. 915 polys
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Lookin' cool ... is there a chance you could get another light in there?
I'm liking the bottom of the shirt. Dave |
heres a more lit scene... the upper belt will be used for the sword.. btw
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forgot to attach
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update..
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the back
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Looking really nice. Are you going for a low poly char then?
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i was going low poly, but its getting a little high.. after I add the head it will be really high.. its like 1500 right now..
edit: its actually 2500 |
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heres the high poly wip head, i know i havnt put ears on, but what should i do to make it look better..
im still working on neck and shoulders. and the middle of the head is pointy, because each half of the head is a separate object... when i combine them it will look better.. |
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side profile..
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Looks ok so far.
Next time you might want him to be in the default rigging pose. Because it might be a little hard to rig atm. |
Yea, well i forgot to put him in the pose when I started him and just continued off that, but Ill manage..
btw, what does "atm" mean.. assuming you dont mean the atm at the bank.. Thanks for all the comments everyone! |
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better head..
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It seems u have a lot of N-Sided polys, or triangles... try to reduce all to quads, u'll get a better result...
the rest, i like it; keep it on |
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