texturing/mental ray help
ok soo i have a glass i modeled and im trying to use the dielectric mental ray material to make the glass the glass realistic but its not looking right.. and i dont know why.. any ideas how to use that material and make the glass look really nice?
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http://simplymaya.com/autodesk-maya-...=185&sub_cat=0
im sure this tutorial will help you, it's only $9 also |
im a highschool student paying for car insurance and other things i have no money for this dangg... :( any other ideas??
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You can use the mia_material_x and use the glass preset.
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