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-   -   modeling a light bulb (https://simplymaya.com/forum/showthread.php?t=11991)

MayaStudent 27-05-2004 03:58 AM

modeling a light bulb
 
Hi guys, what is the easiest way to modify a simple light bulb? I've tried lofting curves but it doesn't seem to work.

Could ya help me out:D

owmyi 27-05-2004 04:13 AM

A revolve maybe?

NitroLiq 27-05-2004 12:56 PM

Yup...a revolve all the way.

MayaStudent 27-05-2004 07:16 PM

Ok, I tried revolve and it doesn't revolve the way I want it too, I've tried all axes and still doesn't revolve the way it should.

It revolves the opposite direction for some strange reason.

NitroLiq 27-05-2004 07:30 PM

Reset your revolve options and try again. Make the profile in the side view and revolve.

gajanankamat 15-07-2011 04:01 PM

Try surfaces>revolve (nurbs). And yes, don't forget to reset revolve settings before applying revolve.

honestdom 15-07-2011 04:58 PM

seeing as this is 7 years old...

in 3 words how would you model the filament?

daverave 15-07-2011 05:01 PM

Helix one word, do I win some thing LOL...........dave

LadySekhmet 18-07-2011 01:18 AM

windows > General editor > Visor > objectsMesh > Clear Lightbulb.

Ta da. Instant Lightbulb.


*face palm* Didn't realize the thread was 7 years old....move along..nothing to see here...move along.

bullet1968 18-07-2011 02:24 AM

daverave.....(1 word and he knows how to)...so do I win something too?? LOL


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