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-   -   photorealistic rendering (https://simplymaya.com/forum/showthread.php?t=3477)

silviapalara 24-01-2003 10:45 PM

photorealistic rendering
 
Is it possible to achieve a good degree of photorealism with only the Maya rendering, without using Mental Ray?
What kind of impact does the resolution have?
I am using Maya PLE, so I can't use Mental Ray AND I am limited
in resolution. No matter how hard I try, my renderings look a little
"cartoonish". Is it me or is it PLE?

kbrown 24-01-2003 11:09 PM

Show us some of your work in the WIP area and we'll comment and criticize on them. Maya's renderer is not propably the best but when handled correctly I don't see any reasons why it couldn't achieve photorealism.

undseth 24-01-2003 11:17 PM

Silviapalara: If you can post a small pic, I'd love to post a suggestion or two.

brian_ellebracht 25-01-2003 12:07 AM

I have a suggestion, try using gi_joe, make the skylight a .1 intensity and make the ground intensity .05. If you're trying to use a scene where it's really bright, try using a point lightwith gi_joe. Give the point light ray traced shadows. if it's not really bright, you want to use a depth map shadow with a dbias around 6 with a resolution of around 2000-ish. That migh get you started. Try messing around a little bit. I use 64 lights for my skylight and 16 for the ground. hope this helps,
Brian
btw this is really only good for outdoor lighting, for ondoor lighting, i try to stick with 3 pt. lighting.

silviapalara 25-01-2003 12:30 AM

photo render
 
Well, the good thing is that from what I hear Maya PLE should do quality rendering (if yo don't mind the watermark).
I have posted a painting studio in the Finished Work section, it is
beginner's work I know, but now I also know I can work on things to improve them.
Thanks everybody for the feedback!:banana:


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