Indoor tests
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Hi all,
This is some testing I'm doing to try and learn a bit more about lighting and MR. Obviously very simply geometry. What do you think so far? I plan on adding more objects around the room as I go. |
lights are pretty hard, dont think ive ever seen beams like that indoors, too much bouncing
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THanks for the comments, changed accodringly.
Is this better? |
looks much better:)
good work m8 |
Yup the second one is alot better, good job.
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Nice room so far amazinglex! :) I think it would look awesome if you added a reflection or raytracing to the windows a bit....that would look really nice! Also, do you plan on having any furniture or anything in the room or no?
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two other things i notice
1)not sure about the style, but most doors and windows have frames:) 2)the lights in the cielding come awfully close to the walls on the edges, might think about removing the outer row just a thought for ya |
THanks for your comments,
I do plan on adding some furniture and making the whole scene more believable overall. The simple geometry was just to test some lighting and stuff. Now i will get to adding some details. |
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HUUUUUGE update
No worries. I'm workin on it, be it slow. |
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started adding some stuff arund the room.
the previous renders were done with MR. These are done with the Maya default renderer. What do you all think? |
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The window has too much reflectivity.. its almost a mirror :P .. but... really i like more ur maya software renders than the mr renders... its always preferable to learn first the simple (maya soft) and then the complicated (mr) ways to render...
Keep it up, nice work u have there. |
This room is looking better and better, keep at it :)
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Amazinglex,
I know this is an old post, though do you still have this file? If so could I have a copy? I would like to see how you setup your lights and their properties. If not could you explain what you did? |
I have the file.
I'll send it to you. All the textures will probably will be screwed but the lighting setup will be there. |
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