i think a good challenge would be to take a character from an old 3D game that has a really low polygon count and remake it.
like how the FF7 characters went from being people with cubes for hands to super detailed people or how bout, take an old toy and remake it so it can do the things you see it does on the box, like the old transformer toys or my little pony, so they'd be fit to be in something like Toy Story or if a cartoon character were to appear in real life what would they look like? |
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But I`m still wanting the next one to be an environment one - but there is nothing stopping that from being an old game set being updated - a little bit like the remake of the monkey island games or resident evil on the game cube (now that was an overhaul). |
I really like your idea of changing the sex of a charcter.
A fmale Kratos or a female master chief would be cool - I think if there won't be a challenge like this, this will be one of my next projects :-D ---Peace--- |
but there is a female kratos, her name is Nariko from Heavenly Sword :p
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Sorry, I've never played the game - it was just an idea :-D
---Peace--- |
don`t worry - he`s only joking - she`s not really
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there haven't ben any dynamics challenges... at least not for a couple of years. or how about rigging and animation. (not that i would join in that one.)
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how about modelling your favaourite sports person? or mma fighter?
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rules out non sport fans like me - but a caricature of famous people has been talked about before.
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and how come you don't want to learn dynamics? well at least it sounds like you don't. A dynamics challenge would be exactly that... a challenge. Modeling and texturing is not the be all and end all of maya and this forum. How about some more diversity. sure modeling and texturing are the areas where every beginner will start, but I know there are lots of people on here that would be keen to do dynamics. I think for someone like yourself (looking for work in the industry) you should be working on many areas of 3D and 2D. A lot of large places will outsource modeling to india/china so having more strings to your bow is pretty advantageous. |
Animation challenges have hardy had any participation. I think 2 or 3 people entered if I remember correctly, so animation challenges are not a good idea IMO, at least not here.
Gamers challenges are like a dime a dozen now. There's nothing really unique about them anymore. I still think we need an environmental challenge. They're not too hard to do, and the only real limitations are your imagination. |
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Saying that I have done a lot with fluids lately but nothing to show off just yet. Quote:
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I think that the next month challenge will be great to modelate and create some interesting game scene (only the scene, without any characters) like CS, call of duty etc. to improve our visual sense of creating something new and strange.
Thanks! :) |
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