animation cycle copying
I need to add an object to a very precise already-made animation cycle. Is there any way to copy the cycle to the other object or maybe add the other object to the animation cycle?
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Not sure, but would TRAX work for this?
Like, you could take the animated keys, and make them a clip, and apply it to the other object I think... dunno... sry:) |
Depending on your cycle you might be able to break it up and add your new object. Post a pick up and i'll have a better understanding of what your thinking of doing.
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here is a screenie
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