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-   -   croco island (https://simplymaya.com/forum/showthread.php?t=7362)

jafounet 08-08-2003 10:42 PM

croco island
 
1 Attachment(s)
It is not real time. Be sure I worked very hard (4 hours to make it)

I started yesterday à 21h (GMT+1) and finished at 1. Need to sleep !!!!:D

jafounet 08-08-2003 10:46 PM

croco island
 
1 Attachment(s)
Made a mistake..... Please Mister admin, would make the two htreads in one. Sorry to bother u

Stupid froggy I am....

Another shot. Sorry 4 image quality it was on my 1600*1200 and resized in 1024 to be best viewed and uploaded on my 56k cnx...

jafounet 08-08-2003 10:54 PM

Croco islan
 
Please don't laugh. I study.

I must improve my skill to animate this toonish crocodile.
can some tell me some crits about my scene.

About rendering. I m not maya master like all people writing here, but perhaps one day I ll be.

:p :confused:

fredriksson 08-08-2003 11:12 PM

Cool :D

I'd scale those legs up a bit though, they seem too thin to support that weight (even for a toony croc). Crop the images in photoshop to show just the relevant stuff (the model) then you can up the quality a bit and still have the same filesize.

jafounet 08-08-2003 11:22 PM

croco island
 
Yes I know the problem about knees, my girlfriend said that too.:banghead:

I'll change this tomorrow because she want me to go to sleep... 1H16min youghhh I must go to sleep. It is Week End I know but I came back from my first rugby training for new season 3 hours ago and my knees can't support my weight like the croco's ones :rolleyes:


thanks for the crits :thumbsup:

NERDboy 08-08-2003 11:26 PM

the Scene looks cool man great work.

jafounet 11-08-2003 06:56 PM

crocrender
 
1 Attachment(s)
Thanks a lot dudes.

As you can see I seted up GI_Joe and rendered my toonish crocodile with lager legs than before.

But I got lot of problem with rendering the full scene.

Oh just a question how to take more than 1 image in a post ???
I will go in forum thread to find an answer.

jafounet 11-08-2003 06:59 PM

My next test will to animated it...

jafounet 11-08-2003 07:05 PM

1 Attachment(s)
Sorry, I forgot to show his beautiful house.

Witchy 11-08-2003 10:04 PM

Coming along nicely. To post more than one image you could try compositing more than one onto the same picture, that way you don't have all that black wasted space either. Nice work, like his head.

cl3rcx 12-08-2003 01:03 AM

yeah, like the head, but the knees/legs are strange... sorry to say, cuz you have really putten effort innit.
i like the rest dough, gj.

jafounet 12-08-2003 08:25 AM

thx witchy, cl3rcx.


Can you tell me more about legs problems, need to earn strengh in modeling !

in a french forum they told me the head wasn't well sized, do u think the same ?
My effort was to keep my eyes opened at night last week end. My muscles not wanted to work as usually.

jafounet 14-08-2003 08:41 PM

1 Attachment(s)
I didn't worked well this week.
Only textured croco. applied leather in bump map channel

I hope working a lot this long WE.
Sorry

jafounet 14-08-2003 10:26 PM

Hey, is there someone who can tell me to make i sky, I seted up GI_joe to render my scene, I attached the sky texture to the color of the gi_joe nurvs sky dome, tried to find why it wasn't shown on my render. I made a new half dome in poly, turned in the normals,attached my toon sky texture and I got a creepy render. is my way wrong, did I forgot smthing ?

need help.
I can post my mb file if someone help me

fredriksson 14-08-2003 10:28 PM

Cool man, like the thicker legs. I think you should turn down the intensity of the green color alot, nothing is ever that saturated, perhaps add some colorvariations with noise.


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