Maya/Mentalray + Dirtmap
Hello!
This is my last work done with Maya/mentalray, this time using Occlusion pass with the help of the dirtmap shader. C&C are welcome:) http://img17.exs.cx/img17/8714/interna21ty.jpg |
Are sure thats not a photograph your posting?!:D Outstanding work!
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What kind of camera did you use there? :p
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RubberChicken , Thank you ..noanswer42 im using a 28mm camera:)
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the wallpaper looks a bit grainy and the knob on the shelf of the left looks a bit maybe too shiny?
but im in no place to offer suggestions as i am no where close to that skill level of a render i gotta learn how to use GI FG and dirtmap i tried to do a heavy render like that the other day and as soon as i hit the render current frame button the program just shut down, haha |
Nice job slipknot, realistic render....:)
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good job bud. That dirtmap does wonders. I could believe the results I was getting using it.
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Wow!! Great render!!!
I think we would really like to see a wireframe. |
thats a photo of my dining room. IMA SUE U !!! haha
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Thanks for all the comments:)
Here are 2 links, 1 is the occlusion map and the other one the wireview. http://img130.exs.cx/img130/9908/int...scamerasha.jpg http://img89.exs.cx/img89/6391/wireview1xa.jpg |
hello can someone tell what a occlusion map does...
very interesting |
my first reaction was "oh my god....beautiful:
:D amazing work. Hopefully one day i will be able to produce something this spectacular, |
great work,:tup::tup::tup:
very realistic.:speechles:speechles:speechles my only comment since i'm bad at rendering and texturing is, the edges of the models are to sharp, meybe you could try to bevel. just a suggestion. |
The most amazing thing about it is how the scene ISN'T a complex thing! Nothing is extremely high poly, yet you've pulled off an uber realistic look. Well done man, you've impressed me immencely!
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Very nice! How did you do the plants?
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