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-   -   car: eclipse (https://simplymaya.com/forum/showthread.php?t=13899)

meth0d 09-10-2004 08:43 PM

car: eclipse
 
1 Attachment(s)
wassup all

not posted much in the past cuz i normally use max but i thought i would give modeling a car a go in maya..i watched the digital tutors video set and this is what i came out with...far from being finished yet but...

here it is

meth0d 09-10-2004 08:44 PM

1 Attachment(s)
and a render :)

meth0d 09-10-2004 08:46 PM

1 Attachment(s)
clay

Tim_LIVID 09-10-2004 08:57 PM

Im likeing the reflection in the second picture, how did you do it?

meth0d 09-10-2004 09:20 PM

i used a hdr file

Tim_LIVID 09-10-2004 10:10 PM

Oh er, never heard of one, but im more of a modeller than a render.

Um sure it's something my course will cover, looks good though

MainlineX 09-10-2004 10:41 PM

Yip, nice looking car you got there, coming along nicely, keep it up. :)

Billy_Cat 11-10-2004 02:23 AM

whats the poly count? Looks like around 40000 or something..

meth0d 11-10-2004 04:34 AM

umm 149303

Zyk0tiK 11-10-2004 04:46 AM

lol you was way off :D

Billy_Cat 11-10-2004 05:50 AM

damn... mabye I exagerated a little.

Zyk0tiK 11-10-2004 05:59 AM

you mean underexadgurated :D

cptgame 11-10-2004 05:59 AM

well you were way under, so it wasn't an exageration, or you would have been over. Just a technicality

Alan 11-10-2004 01:09 PM

lol it so doesnt need to be 149K polys. Lets see an unsmoothed wire cause I think that your large flat surfaces could be severly trimmed back in terms of polys. And in the render cars are not that reflective (they'd be a danger on the road if they were :)) I know it's a test render but still ;)

:ninja:

meth0d 11-10-2004 07:15 PM

umm how would i get it unsmoothed to show u? im still pretty new to maya :P


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