Quick image plane question
I have my image planes set up, but how do I bring the grid in front of the image planes when I'm using the orthographic views?
|
You have to move your image plane behind the grid. ie. move along negative Z if viewing from front, negative Y if viewing from top, etc.
|
But I can only do that by fixing it to the camera and moving the entire thing.
Does that matter? Edit: That doesn't work. It's still in front of the grid when I'm in top/side/front view. |
Not sure what you mean about the camera (I'm new as well), but it should work.
I've got 8.5 so maybe it's different for your version. If I create a plane and rotate it 90 on X, then attach an image to it, it's in front of the grid in the front view. So, if I go back into perspective view, grab the green handle and move it backwards along Y (negative), then when I go back into front view, the image is behind the grid. Hope this helps. |
Ohhh you're talking about putting the actual image on a polygon plane?
I used the image plane option from View/Image plane. |
I'm not familiar with the View/Image plane but I'll check it out.
I did the Dog tutorial and the Basic Human Modeling Tutorial in the freebie section and that's where I learned to attach images to a polygon plane. I can tell you step by step how to do it if you want or you can just download the free tutorials I mentioned. Just let me know. |
Well I normally use the polygon plane method too, but I got some video tutorial from a friend where they already have the scene set up with image planes.
|
All times are GMT. The time now is 11:34 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018