[help] bump mapping
i've done it before, but can't get it now...
i've taken a source image of a brick wall, and made two versions, one color, one b+w for the bump map. i selected the color one for the color attribute, and the b+w for the bump mapping attribute. when i apply it all i can see is the color applied, but no bump. it's a lambert applied to a nurb square, if that makes any difference. should i make two lamberts, one for color, one for bump or something? if anyone knows what i'm doing wrong, or knows of a handy bump mapping tutorial i'd appreciate it. thanks. |
nevermind i think i got it, if i render the view i can see the bump map. i could have sworn there's a way to do it so you can see it without rendering the view...
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I think you can get the bump without rendering if you go to Shading>High quality renndering
From Noob to you... |
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